Craveyard

For personal reasons, Ted Woolsey did NOT make the move to Los Angeles with the rest of Square USA. But a man has to eat! He has to feed his family! So what did our hero do? Obviously he and a group of other Square employees founded Big Rain, which started the Shadow Madness project before being bought out by Crave Entertainment and becoming Craveyard.

As Craveyard, they announced two games, and released one. As perhaps a grim foreshadowing of future events, Craveyard chose the doomed 64DD as their console for development of Project Cairo, which now sticks out in the huge pile of "might have been" stories in the history of mankind.

Article on Project Cairo

The other game, of course, was Shadow Madness and it is the subject of this website, so it will get no further mention.

After the horrible sales failure that WAS Shadow Madness and the ghastly mess that was Project Cairo, Crave pulled the plug on Craveyard. Ted Woolsey was never heard from again in the gaming world.